In the last ten years, one of the worst parts of our society has been the idea of “hustle culture” – a never-ending grind where people’s value comes from creating profit. But what happens when you hit a wall? What happens when you can no longer make your work-life fit within your real life?
Alberto and Paul are back in the latest episode and with all the negativity in the world, we tried to keep it on the positive – focusing on our favorite things in tech. In this episode, we talk about the tech in our lives that we’re loving and can’t get enough of.
Sometimes it’s best to get straight to the point. This is one of our shorter episodes and focuses on an interview with Ryan Broderick, freelance journalist, and author of the Garbage Day newsletter, as he helps Alberto breakdown what exactly does the GME fiasco means as a whole and who the players behind the “meme stock” are. From GME to Wall Street Bets to Internet Subcultures in 2021, if you’re interested in the state of the Internet today, you won’t want to miss this episode.
As most of us are about a month deep into social distancings (whether by choice or mandate), but this episode’s guest – Olympus Trailblazer, Jamie MacDonald – shares some of his creative process and how he’s staying sharp as we’re all staying home.
Welcome to the latest installment of The Noisecast. In this episode, Alberto and Paul deal with what we’re all dealing with – life in the time of COVID-19. We talk some tech, like various tech companies trying to fight disinformation online and the importance of social distancing. But more importantly, we’re just trying to make sense of the uncertainty and being an ear for one another.
Also, Alberto loves video games but isn’t too good at them. We’re looking for suggestions on how we can all come together and enjoy some time together as we all stay tf home. Send us your tips and suggestions: noisecast (at) thenoisecast (dot) com
Paul and Alberto are back on the mic and they’ve come to a realization – launching a new product is tough. In this episode, they discuss day-one issues with the Google Stadia and Disney Plus. From issues with connectivity, lack of options, and in Disney’s case – compromised user data it appeared everyone experienced a failure to launch.